OOC X-COM Think Tank (part 4)

DarkGemini24601

Well-Known Member
Meanwhile, Faceless smothies still await your consumption.

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DarkGemini24601

Well-Known Member
By the way guys, there isn't much in the way of individual rooms in the housing sections of the Avenger. Think of them more as long hallways with bunks packed in on the sides. Effecient use of space.
 

DarkGemini24601

Well-Known Member
You know I can't wait for the RP to start, I can't wait to see everyones characters.
Soooon. The prequel is actually almost done, and will be done by the end of Sunday most likely. By then I imagine it'll just be a matter of posting bios and intros over the following week, and getting down to business on the weekend.
 

DarkGemini24601

Well-Known Member
There was an urban camo updated version of this that I didn't get to snip in time, and lightweight 'wraith' version as well, but this is a consideration for an alternative to the tronesque T3 armor. THIS is how warden armor could look in LoE.

CbeuGhqUsAAy5VP.jpg
 

DarkGemini24601

Well-Known Member
Alright, this is sorta what I meant.

Military Wraith Armor

Wraith Armor Closeup.PNG

Wraith Captain.PNG

Military Warden Armor
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Beige Camo.PNG


Thanks to Beagle for his military nerdness.
 
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Frostlich1228

Well-Known Member
Well, this is probably on of the more honest reviews I've seen of the game, but that's Yahtzee for you, he hated everything you hate before it was cool. :p

 

DarkGemini24601

Well-Known Member
Well, this is probably on of the more honest reviews I've seen of the game, but that's Yahtzee for you, he hated everything you hate before it was cool. :p

Eh... in relation to the story parts for once I *know* he didn't know what he was talking about or was willfully ignorant.
 

Frostlich1228

Well-Known Member
What is the name of that business guy who speaks for Advent anyway? You know, that Ozzy Ozborne glasses wearing guy who talks to the public?

advent-xcom-2.jpg
 

BlueBead

Member
I do wish XCOM 2's story went into a little more detail about that Speaker guy. I remember first watching the first cutscene and thinking, "Oooh, is this our big baddie that's probably going to be a huge prick? Maybe even take some pointers from Handsome Jack with his whole, 'You're fithy bandits and I'm the real hero,' mentality?" But nope. Don't even know his name. Just talks in some cutscenes and the final mission. Just... some dude.

I also wish they had done more with the whole "Dr. Vahlen could be out there somewhere" lines you hear while you're chilling at the Avenger sometimes. They keep hinting at her, like Shen finding notes scrawled in a mix of english and german, or hearing bits of german over a garbled radio frequency.

I mean, there's always hope for a little more story clarification in DLC, but still. Wish there was a little more depth.
 

Frostlich1228

Well-Known Member
I do wish XCOM 2's story went into a little more detail about that Speaker guy. I remember first watching the first cutscene and thinking, "Oooh, is this our big baddie that's probably going to be a huge prick? Maybe even take some pointers from Handsome Jack with his whole, 'You're fithy bandits and I'm the real hero,' mentality?" But nope. Don't even know his name. Just talks in some cutscenes and the final mission. Just... some dude.

I also wish they had done more with the whole "Dr. Vahlen could be out there somewhere" lines you hear while you're chilling at the Avenger sometimes. They keep hinting at her, like Shen finding notes scrawled in a mix of english and german, or hearing bits of german over a garbled radio frequency.

I mean, there's always hope for a little more story clarification in DLC, but still. Wish there was a little more depth.

Both those sound like cool things we can do for the Rp.

I'd love to have The Speaker be sort of a PR villain, causing us to lose support with propaganda and demoralizing us with his global shit-talking.
Maybe we might even have to make him... Disappear... If you get my meaning...

And Atka getting hints here and there from what could be Vahlen, would give a air of mystery to the series that I think would be pretty cool.
 

DarkGemini24601

Well-Known Member
Both those sound like cool things we can do for the Rp.

I'd love to have The Speaker be sort of a PR villain, causing us to lose support with propaganda and demoralizing us with his global shit-talking.
Maybe we might even have to make him... Disappear... If you get my meaning...

And Atka getting hints here and there from what could be Vahlen, would give a air of mystery to the series that I think would be pretty cool.
Welcome to considerations I made at least a month ago. :p Speaker will show up a bit and it's possible they'll be A later game resistance Council mission concerning him. As for Vahlen, she is missing after the base defense, so you'll have to wait and see what happened to her.
 
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