Terra Dolor: OOC Discussion & Think Tank

ZombieSplitter53

Game Master
Staff member
Nerg weapons have high Elderseal, use that to get rid of Kushala's gimmick after smacking it enough. Drop mega barrel bombs when it goes to sleep, then hit it with your biggest attack. Bring flashbugs as well as flashpods so you can make more pods. Give your Palico the Radobaan weapon, that sleep effect procs like mad.
I'll give it a try.
 

ZombieSplitter53

Game Master
Staff member
Any XCOM 2 advice. I've only played through it once so I'm not completely blind, but that was a while ago and it had a lot of me fumbling around. :p
 

ZombieSplitter53

Game Master
Staff member
Nerg weapons have high Elderseal, use that to get rid of Kushala's gimmick after smacking it enough. Drop mega barrel bombs when it goes to sleep, then hit it with your biggest attack. Bring flashbugs as well as flashpods so you can make more pods. Give your Palico the Radobaan weapon, that sleep effect procs like mad.
Oh, Pixy! Want a few XCOM 2 characters? Pick a favorite character, a class for them and a class for yourself (don't pick ranger), and the colors you want for your uniforms.

...if you want, I mean.
 

BMPixy

Well-Known Member
Oh, Pixy! Want a few XCOM 2 characters? Pick a favorite character, a class for them and a class for yourself (don't pick ranger), and the colors you want for your uniforms.

...if you want, I mean.

Big fan of Grenadiers. Also, gonna pull Elicia Ensslin in as my character of choice, as a specialist (healing focused preferably, though gameplay needs trump personal taste). Really wish I had gotten more out of her before XSDF died, but eh, that's the way the baby bounces.

Anyways, as for colors, gonna hand creative control over to you - don't know 'nough about the options nor how they actually look, plus I trust your vision.
 

ZombieSplitter53

Game Master
Staff member
Big fan of Grenadiers. Also, gonna pull Elicia Ensslin in as my character of choice, as a specialist (healing focused preferably, though gameplay needs trump personal taste). Really wish I had gotten more out of her before XSDF died, but eh, that's the way the baby bounces.

Anyways, as for colors, gonna hand creative control over to you - don't know 'nough about the options nor how they actually look, plus I trust your vision.
Got it, pal.
 

Black0ut

Well-Known Member
All together:

USELESS!
Get the Spider suit as quickly as you can and give it to your best sniper. Makes them more overpowered.

Send rangers ahead of the concealment range, use them to wrap up enemy lines via their flanks and if you have WotC, send reapers ahead and keep them on high vantage points to truly let them destroy things...

And that's it for my tips unless you want more, or maybe you found them unhelpful. Either way, good luck Zombs!
 

ZombieSplitter53

Game Master
Staff member
Get the Spider suit as quickly as you can and give it to your best sniper. Makes them more overpowered.

Send rangers ahead of the concealment range, use them to wrap up enemy lines via their flanks and if you have WotC, send reapers ahead and keep them on high vantage points to truly let them destroy things...

And that's it for my tips unless you want more, or maybe you found them unhelpful. Either way, good luck Zombs!
Don't have WotC. 40 bucks is too expensive for me. Did dish out the ten for Shen's last gift though. Can't wait to see what that changes. Mechanized units like the first game perhaps? Can I bring back my three robotic pals Jabberwock, Bandersnatch, and Jub Jub?

What about advice on network building? Or what facilities to focus on first? Alrrady built a Guerrlla Tactics School of course.
 

Black0ut

Well-Known Member
Don't have WotC. 40 bucks is too expensive for me. Did dish out the ten for Shen's last gift though. Can't wait to see what that changes. Mechanized units like the first game perhaps? Can I bring back my three robotic pals Jabberwock, Bandersnatch, and Jub Jub?

What about advice on network building? Or what facilities to focus on first? Alrrady built a Guerrlla Tactics School of course.
The Sparks are pretty strong, but they can't take cover, if memory serves, so they can be damaged extensively.
Facilities... That's a tricky one... depends on the layout of where the damaged power cells are. For focusing, I'd say clear out the second level, stick a workshop and staff it with engineers and build around it with whatever requires you to have Engies (Proving ground, warfare center, power relay, e.t.c.)

Networking... I'm not too good at that. @DarkGemini24601 My friend, may I request your assistance?
 

Frostlich1228 (Alt)

Well-Known Member
The Sparks are pretty strong, but they can't take cover, if memory serves, so they can be damaged extensively.
Facilities... That's a tricky one... depends on the layout of where the damaged power cells are. For focusing, I'd say clear out the second level, stick a workshop and staff it with engineers and build around it with whatever requires you to have Engies (Proving ground, warfare center, power relay, e.t.c.)

Networking... I'm not too good at that. @DarkGemini24601 My friend, may I request your assistance?

I once did a Full 6 Spark playthrough and it was... Disgusting...

Because they can repair eachother 2 times each, for 12 repairs a mission, and the only thing that stops you from sending them out repeatedly is that they start the mission damaged... Which you can just repair...

ALSO KINETIC STRIKE MODULE IS FUCKING OP AS SHIT.
 

DarkGemini24601

Well-Known Member
Yeah. I screwed up the first time and wasn't doing something with them to get the full effect or something.
Oh you mean the continent bonuses? The dots are how many network towers you need and the bars are how many regions you need. You usually want to build as many relay towers as possible to decrease costs, although intel costs are a little less important in Veteran.
 

Taxor_the_First

Well-Known Member
Oh you mean the continent bonuses? The dots are how many network towers you need and the bars are how many regions you need. You usually want to build as many relay towers as possible to decrease costs, although intel costs are a little less important in Veteran.
Extra tidbit warning, relay towers increase in cost the more you've built. I generally cop the extra Intel and skip over a region before building them again, subject to continent bonus requirements and my current Intel situation.

I do really like the Shen's last gift mission, but I'd recommend waiting to do it until you have mag weapons just so you don't have too much trouble and get tilted at it, thereby nuking your enjoyment of it.

Also it'd be remiss of me not to request an Isaac sharpshooter, either subclass acceptable. I have him with a black/dark grey outfit and a hockey mask (close enough), but in vanilla that results in him being bald sooo iunno. Do what you want.
 

ZombieSplitter53

Game Master
Staff member
Extra tidbit warning, relay towers increase in cost the more you've built. I generally cop the extra Intel and skip over a region before building them again, subject to continent bonus requirements and my current Intel situation.

I do really like the Shen's last gift mission, but I'd recommend waiting to do it until you have mag weapons just so you don't have too much trouble and get tilted at it, thereby nuking your enjoyment of it.

Also it'd be remiss of me not to request an Isaac sharpshooter, either subclass acceptable. I have him with a black/dark grey outfit and a hockey mask (close enough), but in vanilla that results in him being bald sooo iunno. Do what you want.
Sure Thing.
 

ZombieSplitter53

Game Master
Staff member
Black0ut, Blasting Padding for more armor or Shredder for... uh, shredding?

Frost, Phantom to stay concealed, or blademaster for extra blade damage and aim?
 
Top