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  1. DarkGemini24601

    Moonlight shines and sun shines down on us, two is one and I can't lie down no more. I can't...

    Moonlight shines and sun shines down on us, two is one and I can't lie down no more. I can't heal if I keep running away from my own fate.
  2. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Tactical Rigging is going to provide one extra Misc Item slot. This means that we can double up on medkits and the like again, though certain items there won't be things you can double up on. Mainly, Alloy Swords will count as both slots or at least cant be paired. Because regular operatives...
  3. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Weapons and Armor for the Einherjar's troops will continue slowed now, but our next concern in armament production is getting Some power armor and pulse/gauss for the security forces on the ground.
  4. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    50 total plasma weapons are now available to us, including the ones the Special Ops had in storage. 11 new armor suits now available. (First appearance of multiple Archangel armors, return of the Nova Psi Flight Composite Armor) And OFFICERS can bring an EMP hrenade with them on a mission...
  5. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Nah, just not a heavy pistol or truncated shotgun.
  6. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Ah, so RoD ISN'T dead then! ^_^ And I can wait, though now I'm curious as to what is being drawn for Marine.
  7. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Let's see... fluff about different manufacturers is nice, highlights that EE doesn't have a monopoly. (Sony making Synthetic Eyes made me chortle a little, thank you) Arm Combat Blade = Knife Protrusion Combat Claws = What Al Has Arm Pistol - It can be any type of pistol. There's literally no...
  8. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Added two more Google Doc links in my signature to the Memorial Wall and the Einherjar's Research Archives. Remember the fallen and check the progress of our tech progression if the urge strikes you.
  9. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    If anyone had any Cybernetic ideas they could share, but I feel myself and Marine have a rather clever set of ideas going for us.
  10. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Final update to the gene mods has been imputted, just put more asteriks in and added stat bonuses to the seen and hidden mods alike.
  11. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Gave a +1 STR bonus ontop of this since there weren't many things than enhanced strength.
  12. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Wonderful, thank you. Also, CON stacking is officially a thing. Right now I think the highest you can go if you're an average human with 6 CON is... +14 CON. So you can have 20 HP as a human if you minmax. Jesus, that's crazy. AND I'M KEEPING IT.
  13. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    And to end my spam (mostly) here's the final version I can come up with at this point. I still need a PUPIL, LUNG, and ARM MUSCLE mod. Any other ideas are welcome, of course, but those are the most vital.
  14. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Removed the Frontal Lobe and Parential Lobe, as well as spine modifications. Going to make those cybernetic enhancements instead to not leave out cyborgery.
  15. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    TEMPORAL LOBE and HYPODERMIS are pretty much complete now.
  16. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    1. Possibly. 2. I have a solution. Hypodermis mod that blocks foreign electrical energy. You'd temporarily lose feeling in your skin, but that isn't the worst thing in the world since it means you're temp immune to pain as a side effect.
  17. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Note that I'm still working out which ones give stat bonuses and which don't.
  18. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Current Genemods and hints at plans. Updated the lore thread. Undeveloped ones WITHOUT asteriks are ones that could use filling in the most, and the asteriks are cool shit I already have ideas for.
  19. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    In particular, I'm looking for nervous system and organ mods.
  20. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    If anyone has any gene mods ideas, pitch 'em here.
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