"No More Room in Hell" Think Tank

Black0ut

Well-Known Member
The site's Lurker is here with an update: Map for the world has been made (may make minor adjustments later), God leveling and generic flavor text has been written up, and brief descriptors of common God abilities have been added.

So far the only things that aren't done is mortal races (I haven't done any Lore for them or finalized who they are), Chorus Lore, the npc Gods, or the character sheet. Should chunk through two of these before long and I will be reaching out to a couple of you for assistance. :)
 

Black0ut

Well-Known Member
Settled on eight races to play with, most have minority variants in case you want to play them. The Chorus is fully fleshed out and is abjectly more eldritch in design than it was initially. To keep the theme of high fantasy, I tweaked how far Societies could evolve, which is late middle medieval, the point where arquebuses are just being introduced. Gods and their various levels have been fully established. Made a map of the initial area, with plans to make a map of the other major continent... oh, and fleshed out the world lore as it was lacking. Champions will be getting more mechanical upgrades to represent their connection with their Gods as well as their individual strengths. That's about it... oh and character sheet info is done. Just want to finish Champions up so I don't have to tweak it further.
 
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