Search results

  1. DarkGemini24601

    OOC X-COM Think Tank (part 4)

    On a scale from Completely Unsurprised to Mildly Surprised, what is your reaction to the Commander's identity as outlined on the Info Thread? (Really, was there any other option? :p)
  2. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Full Name: Physical Features Sex: Age: Race: Height: Weight: Eye Color: Hair Color: Heath: Clothing: Mannerisms: Other Features: Psychological Features: Intelligence: Habits: Hobbies: Motivations: Fears: Short-Term Goals: Long-Term Goals: Self-Confidence: Perception of...
  3. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    I was trying to create a more comprehensive character sheet, and here it is. This is NOT a public bio template, many of these things are shown through actions and dialogue, but if you want to use it for private use feel free. I know I am going to for important characters.
  4. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Disregard Pyro Conjuring, it should be pyrokinesis now.
  5. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Summary - http://www.gamigon.com/threads/x-com-think-tank-part-4.603/page-2#post-23387
  6. DarkGemini24601

    OOC X-COM Think Tank (part 4)

    Alright, people. All eight posts that the XCOM2 Information thread is capable of having at the moment is ready and available. (The only thing really missing is XCOM Soldier Class Skillsets and maybe something else, but that's out of the question until the game comes out.) In my signature and on...
  7. DarkGemini24601

    Rules XCOM2 Rules and Info

    ADVENT Coalition (Page 4) Military: The only humans with real power are those in ADVENT’s military. They are the soldiers in ebon armor and armed with magnetic weapons. But only some of them have power, and even then they all answer to an alien authority better equipped than they. ADVENT gets...
  8. DarkGemini24601

    Rules XCOM2 Rules and Info

    ADVENT Coalition (Page 3) Post-Terra Liberation War P2 ADVENT Solidification Era 2029  The wise resistances at this stage realize they must adapt. They become more covert, guerilla tactics increasing in weight, as a head-on fight is no longer possible.  The introduction of human DNA...
  9. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    (Also if you read - it'll take awhile once everything is up but it's definitely gonna be shorter than the crazyfest that was the VoF lore thread - you'll learn who the Commander is.)
  10. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    82 Megacities. EIGHTY. TWO. I almost forgot Moscow. I am so sorry Frost/Modya.
  11. DarkGemini24601

    OOC X-COM Think Tank (part 4)

    More XCOM2 thread info for the XCOM2 God!
  12. DarkGemini24601

    Rules XCOM2 Rules and Info

    ADVENT Coalition (Page 2) Post-Terra Liberation War P1 ADVENT Preparation Era 2019  The aliens begin to repair damaged infrastructure, their agents on the ground being primarily Seripans and the centaur-like Adducantar. Leading this noble-looking menagerie were four-winged aliens called...
  13. DarkGemini24601

    Rules XCOM2 Rules and Info

    ADVENT Coalition (Page 1) Description: The ADVENT Coalition is the government in charge of the world. As of 2035 its jurisdiction encompasses North America, South America, Europe, Asia, Africa, and Antarctica. Within these six provinces are a grand total of 82 Megacities – and more are still...
  14. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    If anyone has ideas for Shanty cities that are still somewhat functional (basically, cities that aren't Megacities or Outskirts and thus not completely under ADVENT's thumb but still monitored), tell me. My first idea is Las Vegas, naturally.
  15. DarkGemini24601

    X-COM/XSDF RP THINK TANK (part3)

    Your first two infodumps on the new info thread are up. Not everything you need to create your bios is quite ready, but I'm working on the World Info/Timeline and compiling the FAQ. Make sure to read the info, even if you read the old rule draft. Important bits have been added.
  16. DarkGemini24601

    Rules XCOM2 Rules and Info

    XCOM Character Creation: General Notes – Characters can have practically any reason for joining the XSDF as long as they weren't forced to join by being threatened or blackmailed. You can play as a soldier, scientist, engineer, doctor, or other role approved by the GM (example: part of the...
  17. DarkGemini24601

    Rules XCOM2 Rules and Info

    XCOM2: Liberation of Terra Organizational Structure: The story is led by a leader known as a Game Master, or GM for short. They determine the primary course of the story: the actions and goals of the enemy (ADVENT and the Ethereal Protectorate) as a whole, the actions and course of XCOM’s...
  18. DarkGemini24601

    Rules XCOM2 Rules and Info

    This thread is devoted to laying down the guidelines of the third video-less XCOM Roleplay, "XCOM2: Liberation of Earth". [Only the GMs are meant to post in this thread.] You can also find information about the world here, as well as links in the original post to the google docs where info not...
  19. DarkGemini24601

    OOC X-COM Think Tank (part 4)

    So you know how the strategy layer has a 3x4 building area? I'm bumping that up to 4x4 for the RP, primarily because I kind of need some extra structures that can't fit anywhere else.
  20. DarkGemini24601

    OOC X-COM Think Tank (part 4)

    Here's a taste of what the Q&A that I'll be attaching to the X2 lore thread will be like. Gemini General Questions What is XCOM's screening process like? Now, not to be judgemental (that's the Commander's job) but XCOM is looking for people that legitimately want to fight back against...
Top