Suryce
Game Master
In order to not deform people's opinions, let's be clear about what has been said, Dahlexpert. As of now, we have a majority of people who did express that one journal per episode is too strict, but who also agreed with the idea of a restriction, set to either 2 or 3 journals. What you have proposed is several journals a day, which hasn't received any agreement.
Now, let's explain in details why a post restriction is necessary (apart from making moderation easier).
I have been thinking about this since Season 2. Because that's when this RP section started to get a lot more attention, probably because the first season on Youtube worked as a sort of advertising for it. The result is that season 2 and 3 started with an insane amount of posts per day, to the point it was akin to spam. Season 2 stopped early, but do you remember what happened in Season 3? Only a small dozen of people actually continued posting during the rest of the season and some of them had their character killed in the game. This resulted in a very unbalanced season, where in the end few people actually participated and had fun, despite the big amount of subscriptions.
I was myself in Season 3, I made a first post the first day, and then saw the thread going out of hand the next days. I thought about making a second post for the second week, then for the third, and in the end I never did it. Because the thread was an incessant stream that would have stripped my occasional journals of any relevance.
The dozen of people who continued to post after the starting period were basically the ones who were very active from the beginning. The more occasional posters were alienated by the stream they couldn't follow, and just stopped, leaving this dozen alone.
At the time, I though the solution would be restricting the RP to soldiers enlisted in the game, but the result would be similar: a more coherent and better-paced RP, but maintained only by a handful of participants.
Restricting everybody to the same limit of posts is a good idea for balancing the season, it has the advantage of giving room for everybody to participate, even the occasional posters, while the very active players can still put time and effort in their journals, without having to post every day (those two ideas are incompatible anyway).
Also, about side-characters. Season 3 has shown the usefulness of having scientists or engineers characters the soldiers can interact with. But then, why not actually play this kind of characters as your main instead of a secondary? (That's what I am already planning to do for the next season myself). Soldiers have the spotlight in the game, but there is many things you can do with the RP, and it will be more interesting for collaborations. In comparison, making a side-character just so they can replace your main soldier if they die is simply cheap.
Now, let's explain in details why a post restriction is necessary (apart from making moderation easier).
I have been thinking about this since Season 2. Because that's when this RP section started to get a lot more attention, probably because the first season on Youtube worked as a sort of advertising for it. The result is that season 2 and 3 started with an insane amount of posts per day, to the point it was akin to spam. Season 2 stopped early, but do you remember what happened in Season 3? Only a small dozen of people actually continued posting during the rest of the season and some of them had their character killed in the game. This resulted in a very unbalanced season, where in the end few people actually participated and had fun, despite the big amount of subscriptions.
I was myself in Season 3, I made a first post the first day, and then saw the thread going out of hand the next days. I thought about making a second post for the second week, then for the third, and in the end I never did it. Because the thread was an incessant stream that would have stripped my occasional journals of any relevance.
The dozen of people who continued to post after the starting period were basically the ones who were very active from the beginning. The more occasional posters were alienated by the stream they couldn't follow, and just stopped, leaving this dozen alone.
At the time, I though the solution would be restricting the RP to soldiers enlisted in the game, but the result would be similar: a more coherent and better-paced RP, but maintained only by a handful of participants.
Restricting everybody to the same limit of posts is a good idea for balancing the season, it has the advantage of giving room for everybody to participate, even the occasional posters, while the very active players can still put time and effort in their journals, without having to post every day (those two ideas are incompatible anyway).
Also, about side-characters. Season 3 has shown the usefulness of having scientists or engineers characters the soldiers can interact with. But then, why not actually play this kind of characters as your main instead of a secondary? (That's what I am already planning to do for the next season myself). Soldiers have the spotlight in the game, but there is many things you can do with the RP, and it will be more interesting for collaborations. In comparison, making a side-character just so they can replace your main soldier if they die is simply cheap.