Dragonivon
Active Member
One off-target rocket and they never let you hear the end of it...
And in Julia Maluca's case... 5 off-target rockets and it becomes a running joke.
One off-target rocket and they never let you hear the end of it...
The only thing running is her allies when she is setting up.And in Julia Maluca's case... 5 off-target rockets and it becomes a running joke.
The only thing running is her allies when she is setting up.
Where'd this Chryssalid Queen idea come from anyway? Chryssalids show no swarm behaviour, can reproduce alone and asexually and and generally don't do super-organism stuff. They seem more like pack animals, but that applies to almost all alien species in X-COM.
I came up with it in my Season 3 Rp, I thought up this theory because I've always wondered exactly how the Aliens control the Cryssalid, Because they are Obviously Instinct driven killing machines that want to do nothing but Reproduce. A lot of people go straight for the " Their Being Mind controlled " Answer, But Cryssalid in game are Almost Impervious to Mind Control and Psi Attacks so that doesn't work, I've often asked myself why that is, If they are truly Instinct driven killing machines then they should be Easy to Mind Control, like the Mutons are, So I came up with the Theory that you can't control them because they have a Hivemind, They have a leader pulling the strings, I believe that these " Broodmothers " have faint Psionic Abilities that allow them to control large groups of Cryssalid and all the Aliens have to do is Enslave the Broodmothers to gain control of the Horde. That would explain why the Cryssalid don't just Tear apart their Allies on the battlefield and why they work together with the other Aliens to kill Civilians in the Terror Missions.
... see, this is why you should never analyze a video game. Too many theories! TOO MANY THEORIES!!!
Well, drunk as a ... skunk and just got back from the pub crawl with friends so figured I'd say happy new year.
Also thank god for autocorrect, it took me three try's to get this message to have no spelling mistakes...
*tries
Happy New Year!
I didn't know these. Will print them out and hang them on my wall!Always remember with many thanks to Schlock Mercenary:
20. If you're not willing to shell your own position, you're not willing to win.
The Seventy Maxims of Maximally Effective Mercenaries
There's a clear timeline in the recruitment topic and the rule "The role play takes place in the X-COM Universe as laid out by the game. For sake of simplicity, this is the one and only Universe." -- The timeline, rules and much else would befall many contradictions should The Bureau be canon. So in short: no.Sort of general'ish question here, but is XCOM - The Bureau considered 'canon' for the game? I know there's a couple of minor references to it in some research topics or otherwise random comments that can pop up in the game, but otherwise it doesn't have anything direct.
Christopher has stated in his video that, for now, the only people allowed to post journals are people in the active roster and base personnel. Though I'm not sure why, but it does mean that there will only be twelve active soldiers during episode one.A propos general'ish questions: will the recruits be already in the barracks underground when the RP begins, or will they be brought into HQ only when they get officially drafted during an episode?
You say it's unlikely they're being controlled psionically because it's difficult to in the game, but then say Broodmothers control them psionically. It seems contradictory. By the way they are described throughout the XCOM games, namely as highly unpredictable, dangerous and difficult to control, I'd assume they have a very strong will (also indicated by their 120 Will stat), despite being instinct-driven, not something I'd consider illogical. The reasons they don't attack other aliens could be simple game-logic - a unit is either friendly or hostile - or could be explained through (as mentioned before) genetic modification. It's safe to assume pretty much all alien species have been genetically modified. They could have made some sort of modification that prevents Chryssalids from seeing the other aliens as prey. Of course, it'll all remain speculation.I came up with it in my Season 3 Rp, I thought up this theory because I've always wondered exactly how the Aliens control the Cryssalid, Because they are Obviously Instinct driven killing machines that want to do nothing but Reproduce. A lot of people go straight for the " Their Being Mind controlled " Answer, But Cryssalid in game are Almost Impervious to Mind Control and Psi Attacks so that doesn't work, I've often asked myself why that is, If they are truly Instinct driven killing machines then they should be Easy to Mind Control, like the Mutons are, So I came up with the Theory that you can't control them because they have a Hivemind, They have a leader pulling the strings, I believe that these " Broodmothers " have faint Psionic Abilities that allow them to control large groups of Cryssalid and all the Aliens have to do is Enslave the Broodmothers to gain control of the Horde. That would explain why the Cryssalid don't just Tear apart their Allies on the battlefield and why they work together with the other Aliens to kill Civilians in the Terror Missions.
I didn't know these. Will print them out and hang them on my wall!
Also, he never misses an update. Ever. Daily strip for like 10 years now. A comic posted 365 days a year. That's impressive.I highly recommend them. Schlock Mercenary is probably my favorite webcomic of all time. If you haven't read it, what are you waiting for? Just one warning: In the first episodes of the strip his art style is rough. I mean REALLY rough. But the core of the strip is the writing, humor, and the mass universe that Howard keeps building.