*Puts the gun away* Good...very good...and that is an image of wonder and cuteness.No, I was talking about Viktor, I just do not know what that image is
*Puts the gun away* Good...very good...and that is an image of wonder and cuteness.No, I was talking about Viktor, I just do not know what that image is
By the way, I doubt anyone is going to be playing an XSDF officer right from the start except Zombie. I'm certainly not going to start anyone off that way (and I'm not so sure any of my characters are officer material anyway. )I think i'm going to have 4 characters, mostly soldiers an officer and. Probable some cameos from some of my old characters from story of defiance.
I just managed to finish reading the info thread and I had a couple of questions:
-Is the enemy still unknown in this campaign?
-Where is the ship all the soldiers are on in relation to space?
1. Some of the enemies in the new antagonist faction will be recognizeable, others won't be. But I can say they will have some tech on par with ours, and other tech more advanced to give that proper XCOM vibe.I just managed to finish reading the info thread and I had a couple of questions:
-Is the enemy still unknown in this campaign?
-Where is the ship all the soldiers are on in relation to space?
Yeah, hyperwave relays and all that. Just have to wait in line. (Some things may be classified though, don't be sharing technological secrets with family)And will our characters get calls to and from home? (Pretty sure we will, but just checking.)
1. Some of the enemies in the new antagonist faction will be recognizeable, others won't be. But I can say they will have some tech on par with ours, and other tech more advanced to give that proper XCOM vibe.
2. The Einherjar, I'm guessing, will start at the orbital XSDF headquarters above Earth, but will then travel to the Ethereal homeworld of Aethernum, and will either get there and then head to Forseti, or will head to Forseti midway if the enemy attacks before we arrive to the planet on a checkup or something. Still not solid on that.
Yeah, hyperwave relays and all that. Just have to wait in line. (Some things may be classified though, don't be sharing technological secrets with family)
Cross tech doesn't know everything, though. Pretty sure we aren't sharing plasma and fusion weaponry with them.Unless said family is directly responsible for constructing said technological secrets.
Cross tech doesn't know everything, though. Pretty sure we aren't sharing plasma and fusion weaponry with them.
Nope, they focus in cybernetics, not weapons tech. Pretty much no one has access to plasma tech except the XSDF and EE since they already knew it.I'm sure they would know how to build plasma weapons by now.
If you want to suggest, go ahead. Though it might do to include that in a new post so people see it. You know, visibility. Just have it be an appendix note.Speaking of which, I think a little something should be added to the first post in that thread mentioning that rules start on page 2, and explaining how we "sign up" (post here, message Zombie, w/e), since we're getting new people.
A note about classes:
Scout (0) 0.5 maybe
Sniper (1) 1.5 maybe
Assault (2)
Infantry (0) 1 maybe
Engineer (1)
Support (1)
Medic (1)
Gunner (0)
Heavy (1)
Rocketeer (0)
Paratrooper (2)
Destroyer (2)
Shadow Operative (3)
MEC Trooper (2)
So far the class that has had the most submissions is the Shadow Operatives with three different characters. I want to clarify something. If you guys read the class abilities, they're very self-defense oriented without a lot of combat perks. They'll likely be our soldiers sent to do objectives like 'disable this forcefield generator' or 'attack from behind to create a diversion' and other super-spy stuff. Don't expect to mow down a lot of enemies. And as they are the only class besides the sniper that can wield full-blown sniper rifles, I'd like to avoid having a total of 4-5 characters using sniper rifles.
I wont' tell anyone they need to change classes yet, but unless you have an against-the-grain plan for your shadow operative (at least one of you), there's likely going to be too much combat similarity between those three for playing a SO to be as enjoyable as it could be. Just something to think about for now.