DarkGemini24601
Well-Known Member
XSDF Stellar Mission
Pirate Clash
Operation White Star
System: Sol System
Planet: Makemake
Location: Near the SS Superior
Date: January 24th, 2044
Time: 1200 Hours, Earth Standard Time (GMT)
Mission Details:
XSDF communications intercepted pirate signals originating within the Kuiper Belt. Using the Einherjar advanced radars, we discovered a pirate battleship near the dwarf planet Makemake. Their general compliment of a medium-sized battleship escorted by a pair of fighter-equipped transport ships suggests they were preparing for a raid. This incursion into the Sol System, the home of the Human Race will not be tolerated.
Our own compliment of fighters will engage the enemy to draw their fire and thin their numbers. Our top of the line fighters, piloted by excellent XSDF pilots, will take on their weaker compliment, while our superior battleship keeps them at bay. Once the fighters succeed in breaching the battleship’s hanger, two teams will be delivered by Skyranger and Peddler One. Anyone who refuses to surrender should be dealt with extreme prejudice.
We will not stand for this attack on the Sol System. The ships appear to belong to the pirate faction known as the Slipstream Hijackers, so expect Humans, Sectoids, Replitans, Balmadaar, and even BaƷir.
Pilot Compliment:
Pilot’s Names:
Phoenix Squadron
[Flight A1, “Gold”]
**SA sen Ehutimo, Ramep (Augmentations Unknown)
AFC Abrika, Bahija
AFC Oleastro, Consuela (Blackout)
AFC Kader, Sukhrab
[Flight A2, “Bone Arrow”]
*AFC Lindberg, Vincent
AFC Nelson, Hayden
AFC Jefferson (Mind-Merge, ESP)
AFC Laforge, Lawrence
[Flight A3, “Titanium”]
*AFC Horváth, Jakub
AFC Bogomolov, Gavriil
AFC Nyugen, Mary
AFC Harel, Yedidya
Manta Squadron
[Flight K, “Copper”]
**SA Minami, Yuuna
AFC White, Hudson
AFC Pranav, Madadeo
AFC Johnston, David
[Flight K2, “Vanadium”]
Redshirts
[Flight K3, “Gray Ghost”]
Blueshirts
***Wing Leader
**Squadron Leader
*Flight Leader
Italics are player characters.
Gear:
Weapons: Gauss or Pulse Cannon(s) for regular fighter craft; Plasma Cannon(s) for squadron leaders and destroyers
Items: Defensive Matrix, Tracking Cortex, Uplink Targeting, Elerium Afterburner Fuel
Enemies:
Deluge Squadron
[Flight D1]
Four (4) Enemy Fighters [Twister: 3 in. Alloy Armor, L1 Shield Generator, Laser Cannon, 6 Ballistic Missiles]
[Flight D2]
Four (4) Enemy Fighters [Twister: 3 in. Alloy Armor, L1 Shield Generator, Laser Cannon, 6 Ballistic Missiles]
[Flight D3]
Four (4) Enemy Fighters [Twister: 3 in. Alloy Armor, L1 Shield Generator, Gauss Cannon, 6 Ballistic Missiles]
Monsoon Squadron
[Flight M1]
Four (4) Enemy Fighters [Twister: 3 in. Alloy Armor, L1 Shield Generator, Laser Cannon, 6 Ballistic Missiles]
[Flight M2]
Four (4) Enemy Fighters [Twister: 3 in. Alloy Armor, L1 Shield Generator, Laser Cannon, 6 Ballistic Missiles]
[Flight M3]
Four (4) Enemy Fighters [Twister: 3 in. Alloy Armor, L1 Shield Generator, Gauss Cannon, 6 Ballistic Missiles]
Horrormaw Squadron
[Stoneheart Flight]
Four (4) Enemy Fighters [Backblast Mk. 3: 4.5 in. Alloy Armor, L2 Shield Generator, Tri-Pulse Cannon, 12 Gauss Missiles]
[Woodlung Flight]
Four (4) Enemy Fighters [Backblast Mk. 3: 4.5 in. Alloy Armor, L2 Shield Generator, Tri-Pulse Cannon, 12 Gauss Missiles]
[Shatterskull Flight]
Four (4) Enemy Destroyers [Karos I: 6 in. Alloy Armor, L3 Shield Generator, Four Gauss Cannons, 18 Gauss Missiles]
Two (2) Enemy Starfighter Carriers [9 in. Alloy Armor, L1 Shield Generator x6, Two Pulse Cannons]
Mission Objectives:
1. Destruction or Surrender of all enemy spacecraft.
2. The Einherjar must survive.
3. The SS Superior must survive.
Civilians: None, though Phoenix and Manta are to remain advised that they should only blow a hole in the hangar, and then only disable the battleship’s weapons without opening breaches in the hull of the SS Superior. We have an infantry squad that needs to deploy within the ship, after all.
Pirate Clash
Operation White Star
System: Sol System
Planet: Makemake
Location: Near the SS Superior
Date: January 24th, 2044
Time: 1200 Hours, Earth Standard Time (GMT)
Mission Details:
XSDF communications intercepted pirate signals originating within the Kuiper Belt. Using the Einherjar advanced radars, we discovered a pirate battleship near the dwarf planet Makemake. Their general compliment of a medium-sized battleship escorted by a pair of fighter-equipped transport ships suggests they were preparing for a raid. This incursion into the Sol System, the home of the Human Race will not be tolerated.
Our own compliment of fighters will engage the enemy to draw their fire and thin their numbers. Our top of the line fighters, piloted by excellent XSDF pilots, will take on their weaker compliment, while our superior battleship keeps them at bay. Once the fighters succeed in breaching the battleship’s hanger, two teams will be delivered by Skyranger and Peddler One. Anyone who refuses to surrender should be dealt with extreme prejudice.
We will not stand for this attack on the Sol System. The ships appear to belong to the pirate faction known as the Slipstream Hijackers, so expect Humans, Sectoids, Replitans, Balmadaar, and even BaƷir.
Pilot Compliment:
Pilot’s Names:
Phoenix Squadron
[Flight A1, “Gold”]
**SA sen Ehutimo, Ramep (Augmentations Unknown)
AFC Abrika, Bahija
AFC Oleastro, Consuela (Blackout)
AFC Kader, Sukhrab
[Flight A2, “Bone Arrow”]
*AFC Lindberg, Vincent
AFC Nelson, Hayden
AFC Jefferson (Mind-Merge, ESP)
AFC Laforge, Lawrence
[Flight A3, “Titanium”]
*AFC Horváth, Jakub
AFC Bogomolov, Gavriil
AFC Nyugen, Mary
AFC Harel, Yedidya
Manta Squadron
[Flight K, “Copper”]
**SA Minami, Yuuna
AFC White, Hudson
AFC Pranav, Madadeo
AFC Johnston, David
[Flight K2, “Vanadium”]
Redshirts
[Flight K3, “Gray Ghost”]
Blueshirts
***Wing Leader
**Squadron Leader
*Flight Leader
Italics are player characters.
Gear:
Weapons: Gauss or Pulse Cannon(s) for regular fighter craft; Plasma Cannon(s) for squadron leaders and destroyers
Items: Defensive Matrix, Tracking Cortex, Uplink Targeting, Elerium Afterburner Fuel
Enemies:
Deluge Squadron
[Flight D1]
Four (4) Enemy Fighters [Twister: 3 in. Alloy Armor, L1 Shield Generator, Laser Cannon, 6 Ballistic Missiles]
[Flight D2]
Four (4) Enemy Fighters [Twister: 3 in. Alloy Armor, L1 Shield Generator, Laser Cannon, 6 Ballistic Missiles]
[Flight D3]
Four (4) Enemy Fighters [Twister: 3 in. Alloy Armor, L1 Shield Generator, Gauss Cannon, 6 Ballistic Missiles]
Monsoon Squadron
[Flight M1]
Four (4) Enemy Fighters [Twister: 3 in. Alloy Armor, L1 Shield Generator, Laser Cannon, 6 Ballistic Missiles]
[Flight M2]
Four (4) Enemy Fighters [Twister: 3 in. Alloy Armor, L1 Shield Generator, Laser Cannon, 6 Ballistic Missiles]
[Flight M3]
Four (4) Enemy Fighters [Twister: 3 in. Alloy Armor, L1 Shield Generator, Gauss Cannon, 6 Ballistic Missiles]
Horrormaw Squadron
[Stoneheart Flight]
Four (4) Enemy Fighters [Backblast Mk. 3: 4.5 in. Alloy Armor, L2 Shield Generator, Tri-Pulse Cannon, 12 Gauss Missiles]
[Woodlung Flight]
Four (4) Enemy Fighters [Backblast Mk. 3: 4.5 in. Alloy Armor, L2 Shield Generator, Tri-Pulse Cannon, 12 Gauss Missiles]
[Shatterskull Flight]
Four (4) Enemy Destroyers [Karos I: 6 in. Alloy Armor, L3 Shield Generator, Four Gauss Cannons, 18 Gauss Missiles]
Two (2) Enemy Starfighter Carriers [9 in. Alloy Armor, L1 Shield Generator x6, Two Pulse Cannons]
Mission Objectives:
1. Destruction or Surrender of all enemy spacecraft.
2. The Einherjar must survive.
3. The SS Superior must survive.
Civilians: None, though Phoenix and Manta are to remain advised that they should only blow a hole in the hangar, and then only disable the battleship’s weapons without opening breaches in the hull of the SS Superior. We have an infantry squad that needs to deploy within the ship, after all.