Dahlexpert
Well-Known Member
http://www.cnn.com/2017/07/28/politics/north-korea-missile-test/index.html
today feels like a good day to live in the West Coast -_-
it's day like these that make me question our choice of politic.
Well be fine.
http://www.cnn.com/2017/07/28/politics/north-korea-missile-test/index.html
today feels like a good day to live in the West Coast -_-
it's day like these that make me question our choice of politic.
North Korea, on the other hand, may get preemtively glassed if they aren't careful xPWell be fine.
You say this like this wouldnt benefit us all.North Korea, on the other hand, may get preemtively glassed if they aren't careful xP
Well Exo very good solo mission, and Melinda going all evil witch on us. Well that was terrifying.
Damn it, elaborate you son of a... ahem...A bit of both.
Question: Fenix, the fox Thrope in the last mission; fun and cute, or obnoxious and annoying?
Damn it, elaborate you son of a... ahem...
*cough* she *cough*Alright I'll elaborate, he's a interesting character talking in broken English. But I would like to learn more about the character, so he's interesting.
Fun and Cute! Frost like tiny hyper fox who go bang bang pow!
Alright I'll elaborate, he's a interesting character talking in broken English. But I would like to learn more about the character, so he's interesting.
Hurray for the character I thought up five minutes before she was introduced!
Don't worry about it Zombie, we're all friends and you've been a great DM so far :3So I realize, both on my own and from what people have told me, that things feel a bit slow... in a bad way. Things feel a bit directionless, and maybe even a little boring.
I've been trying to use this first part as a testing ground to see how things might work. How the rules, lore, and fantasy aspects work. How the guild operates. How the missions might work. And I have tried to introduce the main enemy, with aspects of her personality and how she operates, before setting her out as the clear focused villain like in many of the other things I've done.
I don't know how well I've done this. I've tried to define her goals, and hint towards strengths, weaknesses, and even a possible way to defeat her.
However, with that all being said, I realize how thing can be hard to get into when they feel directionless. So I was thinking of moving up a few plans for the sake of you guys not losing interest and moving on to better things. Maybe I've beat around the bush too much, since we on the other side of the fourth wall know who the main villain is but we're waiting for the characters in the story to catch up (which, admittedly, isn't something I enjoy in movies and the like).
So I had an idea for one more regular mission, but I feel the time for side quests has reached its end. I have a 'main story' mission that will involve multiple players up next, and after that, expect Tecunte to make her move and officially become the focus of the Part One of the RP. Additional, learning from this, expect the main villains of Parts two and three to become known very early on.
Thank you all for sticking with me so far. I know the RP isn't perfect. I know I can be frustrating to work with and I'm not the reliable person, especially for the GM. But I'm trying my best, and I am enjoying the story we are all writing together.
So I realize, both on my own and from what people have told me, that things feel a bit slow... in a bad way. Things feel a bit directionless, and maybe even a little boring.
I've been trying to use this first part as a testing ground to see how things might work. How the rules, lore, and fantasy aspects work. How the guild operates. How the missions might work. And I have tried to introduce the main enemy, with aspects of her personality and how she operates, before setting her out as the clear focused villain like in many of the other things I've done.
I don't know how well I've done this. I've tried to define her goals, and hint towards strengths, weaknesses, and even a possible way to defeat her.
However, with that all being said, I realize how thing can be hard to get into when they feel directionless. So I was thinking of moving up a few plans for the sake of you guys not losing interest and moving on to better things. Maybe I've beat around the bush too much, since we on the other side of the fourth wall know who the main villain is but we're waiting for the characters in the story to catch up (which, admittedly, isn't something I enjoy in movies and the like).
So I had an idea for one more regular mission, but I feel the time for side quests has reached its end. I have a 'main story' mission that will involve multiple players up next, and after that, expect Tecunte to make her move and officially become the focus of the Part One of the RP. Additional, learning from this, expect the main villains of Parts two and three to become known very early on.
Thank you all for sticking with me so far. I know the RP isn't perfect. I know I can be frustrating to work with and I'm not the reliable person, especially for the GM. But I'm trying my best, and I am enjoying the story we are all writing together.
Thanks friend.Great solo zombie, great way to pick things up.
Thanks friend.