Well... um... sorry? This kinda came outta left field, so I'm not sure how to react. All I can say is things are constantly changing, new things are added to keep things fresh, most of the characters seemed open to the idea of doing all we can, even if that means gaining unusual allies, and...
Well, to be honest, while I loved the game, I'm... not that big a fan of the story. It is incredibly bare-bones, and is obviously only there to serve as a reason for the fighting. There is never, ever a real ethical debate, which is odd, considering the occasional comments made by Shen and Vahlen. It feels really odd for me to refer to it as a Tactical RPG, because there is no RPG elements to it other then leveling. No arguments, no real story development except for the few things added to EW and the last speech by the Uber, no ethical issues with torturing information out of aliens or slicing them open, or executing captives we only take to get there weapons, the crew you grow attached to have no voice out of battle, and there is never talk about civilian deaths or killing a teammate while mind controlled.
This is why this game produced the various RPs based on it. This one has so much wiggle room, which is needed since we aren't using the game as a platform. As such, we are free to move away from it. I'm mostly along for the ride with everyone else, though I do feel the need to add something myself. If you don't agree with it, please feel free to show that through your characters. Have Albert go to the Commander and tell her off. Have Fay snap and shoot Death in the head. Like I said, I'm constantly adapting.