Yeah, yeah, Freudian slip...You mean Aya, right? Not Ayame?
"That comes later..." *bane voice*
Yeah, yeah, Freudian slip...You mean Aya, right? Not Ayame?
"That comes later..." *bane voice*
I know, I'm jokin' cuz it's the color I use for my posts. It's also the color of Gamigon now, it seems. Although I now use a SPECIAL BLEND that isn't on the color grid to make it a tad darker.
Question,
Do you guys ever cap the length of your RPs? how do you decide when its over and start new?
End? What end? You are in this for life...Well, for Chris it was whenever we won. For this, I think we're just trusting Zombie to end it eventually. Since we're using a lot of the Long War lore, I'm not sure how far along we are.
Well, technically like any TTRPG, there is a dedicated story with a start and a planed finished. Of course, since this is based on a videogame's story, most people here will be familiar with how far along we are, though I plan on the ending to this (hopefully) being less anticlimactic then in the game.Question,
Do you guys ever cap the length of your RPs? how do you decide when its over and start new?
Look who gave us a shout out today!!
Incidentally, unlike other characters in which I draw inspiration from other media, but the characters are otherwise original, I make no attempt to hide that Aya and Eve are based directly off characters of the same name from one of my favorite lesser known, under appreciated RPG series.
That... was unexpected. And welcome. Thanks Chris!I wanted to step in and say how inspiring it is that you guys are actively roleplaying here! Keep up the awesome work.
One day, Penny will overcome her nemeses - the tyrannical and twisted Door Emperor. One day, she will have her revenge.OK let me Chang what I said. Most of the woman in X-COM are bad ass and other have there moment of triumph.
And that's why Penny said nothing when Desmond carried Ellie in. Risking her ire by waking her up prematurely could have ended poorly.Don't forget Elizabeth and her needles!
Called it.I characterize Emily's flashbacks as somewhere between ecstasy (the religious/emotional kind, not the drug kind) and Thane Krios' ones.
Spoilers....(the first one, at least)...
*Copying this so everyone sees*I thought I would bring something up now rather then waiting to the last minute. Better to talk about it now while there is time to sort things out a casual pace then when we are frantically preparing.
The alien base assault (the first one, at least) is coming up fast, as I'm sure most of you realized based on the mention of needing to capture an outsider. And with the alien base assault comes the X-COM base defense. I'd just like to quickly discuss how that will work. Everyone is free to do one of two things: either do their own solo posts or collabs with another, or they can join in a larger collab focusing on the main alien attack force.
If you do your own thing, that's fine. And if everyone wants to do separate things, then we'll do that. But if enough people want to do a larger mission, then the mission will be treated more like a collab, with me controlling the aliens. That way there is more structure on how the aliens move, how they attack, and when they show up, as this mission would potentially include a lot more RPers and a LOT more aliens from the entire roster. I'll also control the CO of the mission (I'll leave it to your imagination to who that will end up being) and most of the security staff, though I'll likely give RPers one or two of them for their own control. I feel this is better then having four people wanting to do the main mission and arguing over what the aliens do.
So, you don't have to decide right away, but start thinking about what you want to do. I can tell you for my characters, two of them will be part of the main mission, and the rest will have their own things.
^More Reminding you of something important to think about^I thought I would bring something up now rather then waiting to the last minute. Better to talk about it now while there is time to sort things out a casual pace then when we are frantically preparing.
The alien base assault (the first one, at least) is coming up fast, as I'm sure most of you realized based on the mention of needing to capture an outsider. And with the alien base assault comes the X-COM base defense. I'd just like to quickly discuss how that will work. Everyone is free to do one of two things: either do their own solo posts or collabs with another, or they can join in a larger collab focusing on the main alien attack force.
If you do your own thing, that's fine. And if everyone wants to do separate things, then we'll do that. But if enough people want to do a larger mission, then the mission will be treated more like a collab, with me controlling the aliens. That way there is more structure on how the aliens move, how they attack, and when they show up, as this mission would potentially include a lot more RPers and a LOT more aliens from the entire roster. I'll also control the CO of the mission (I'll leave it to your imagination to who that will end up being) and most of the security staff, though I'll likely give RPers one or two of them for their own control. I feel this is better then having four people wanting to do the main mission and arguing over what the aliens do.
So, you don't have to decide right away, but start thinking about what you want to do. I can tell you for my characters, two of them will be part of the main mission, and the rest will have their own things.
I thought I would bring something up now rather then waiting to the last minute. Better to talk about it now while there is time to sort things out a casual pace then when we are frantically preparing.
The alien base assault (the first one, at least) is coming up fast, as I'm sure most of you realized based on the mention of needing to capture an outsider. And with the alien base assault comes the X-COM base defense. I'd just like to quickly discuss how that will work. Everyone is free to do one of two things: either do their own solo posts or collabs with another, or they can join in a larger collab focusing on the main alien attack force.
If you do your own thing, that's fine. And if everyone wants to do separate things, then we'll do that. But if enough people want to do a larger mission, then the mission will be treated more like a collab, with me controlling the aliens. That way there is more structure on how the aliens move, how they attack, and when they show up, as this mission would potentially include a lot more RPers and a LOT more aliens from the entire roster. I'll also control the CO of the mission (I'll leave it to your imagination to who that will end up being) and most of the security staff, though I'll likely give RPers one or two of them for their own control. I feel this is better then having four people wanting to do the main mission and arguing over what the aliens do.
So, you don't have to decide right away, but start thinking about what you want to do. I can tell you for my characters, two of them will be part of the main mission, and the rest will have their own things.
A collab for anyone who wants to be involved. I'm sure there are plenty of you who have plans to do your own thing, show off your character's heroism by themselves, but for anyone interested in a larger collabortive fight for their character, I'll be running a collab where it acts much like it does in the game, with the aliens under my control.So if I'm understanding this correctly, there's going to be a "collab" with everyone all at once?